It can be a translation, a rotation, a scale, a vertex slide, any kind of deformation, any operator It merges vertices at same position whatever operation was done to place those vertices at same location. Auto Merge is a modal option in Blender.Adjust the merge distance until the correct number of verts are removedīlender 2.8 : Auto Merging and Snapping Tools by Satish. The button in in the left tool shelf (hotkey 't') and when you press it, you get a panel for setting the merge distance, and, up in the info panel header, you can see the 'removed nnn Vertices information. might need to go to the N Panel and select the tool sub panel then select option to find it ! happy b and depends if you use blend manuf or 2.79 set up.But Blender will do everything it can to preserve edges and faces only partly involved in the reunion Merging vertices of course also deletes some edges and faces. Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.If the exact spot where a vertex is moved contains more than one vertex, then the merge will be performed between the moved vertex and one of those This option affects interactive operations only (tweaks made in the Adjust Last Operation panel are considered interactive too).
When the Auto Merge option is enabled, as soon as a vertex moves closer to another one than the Threshold setting, they are automatically merged.Blender 2.80 - auto merge vertices - tutorial EN 2018. Blender 2.80 - auto merge vertices - tutorial EN 2018 - YouTube.Snapping einstellen In der Properties-Palette unter dem ersten Reiter mit den Werkzeug-Icons wird nun Auto Merge angeschaltet Das muss aktiviert werden und daneben wählt man aus den Optionen das die Vertices einschnappen (Snap, Snapping) sollen und Closest muss aktiviert sein (siehe Bild unten).(first tab active tool and workspace settings) Source: far right above the outliner within dropdown button Mesh Options properties panel first tab, Mesh Options.
Update for blender 2.8 OSX (in addition to 's comment) AutoMerge Editing can be found.Blender is the free and open source 3D creation. In this article I am going to cover the workflow for automatically merging mesh components (vertices, edges etc.,) while editing in Blender 2.8.